| |
 |
|
Artist
Senior Animator
- The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics and other facets of both 2D and 3D animation is essential.
- Minimum of 2 years experiences in animation studio or game development is a must.
- Ability to create animation using Maya/3DSMax.
- Ability to use Motion Builder is a plus.
Technical 3D Artist
- All candidates must have deep understanding of either Maya or 3DSMax system and any Real Time engine.
- Minimum of 2 years experiences in game development industry is a must.
- Can work using MEL and/or MaxScript language
- Ability to create Real Time Shader is a plus.
|back| : |next|
|
|
      

|
|