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Artist
3D Modeler
- All candidate must have experiences in creating both detail high res modeling and low polygon modeling in Maya or 3DS Max.
- Understanding of human anatomy, form, shape, structure, and silhouette in regard to modeling.
- Ability to work with Z-Brush is a plus.
Texture Artist
- All candidate must have experience in creating detail texture in low res using Photoshop and deep understanding of UV mapping process.
- Strong foundation in traditional arts, including figure drawing, character illustration,
- Ability to work with Z-Brush, Maya/3DS Max is a plus.
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